

So i propably make more dmg than 24/7 dodgers.Īnd not to mention im soon level 32 and biggest snorlaxes i have seen are less than 2000cp in this area. Fire Blast, Flame Charge, Brutal Swing, Quash, Focus Blast, Fling, Hyper Beam, Embargo, Bulldoze, Dark Pulse, Snarl, Overheat, Shadow Claw, Sunny Day. (3 ignored body slams vs 1 dodged hyper beam)īut this is because i dont dodge regularly, like i told, i only dodge hyper beam and other bigger threats.
#HYPER BEAM FULL#
Thats the moment when missing dodge doesnt even matter anymore, the pokemon was alrdy gona die, now your snorlax just wasted 100 energy hyper beam on "dead" pokemon and i gladly continue battle with full hp pokemon and make my dodge right next time when it rlly matters.īesides, i never seen any pokemon to use hyper beam 2 times in battle, usually they use it once and i dodge it and when they gona start use it second time they are alrdy dead. "if the attacker is running low in hp, the power output of hyper beam is going to be a threat even it missed" The effectiveness of hyper beam can be increase by putting it at a upper level in gyms, where the hp of the attacker starts to wear offĮven though hyper beam is not the the ideal move for defense, its still have the advantage in some situation, which makes it not a bad move at all Speaking of power output, attacker will never feel the pressure when body slam isn't doing painful damage, it is not that much where the attacker can actually take those damage without big problem, and even worst against the attacker who can dodge properly There are times when hyper beam is better than body slam, if the attacker is running low in hp, the power output of hyper beam is going to be a threat even it missed, its still 3 times the damage output compare to body slam, no question the pressure is on the attacker On the other hand, longer dodge window gives attacker more time on preparing, which ends up harder to hit, and here is the blind spot, will the attacker take the risk to attack during the dodge window or just sitting still, either both will benefit the defender Shorter dodge window may have a better timing to hit the attacker, but this don't apply on attackers that don't dodge or those who are really good at dodging These things go beyond the scope of this article.Sure, i prefer body slam as defensive move over the two others, but there are blind spots about hyper beam that hardly put on table Most compounding methods can be viewed as variations of the above, As most qualifiers are invariant under multiplication one can for example place any aspectial variant of nH m 2 in the above equation, besides that on the result one can apply a manipulation to improve quality. NH m 1 * nH m 2 : n m 1m 2 = n m 1m 1 n] m 2 + m 2] m 1m 2 The Latin prescription only if the components are orthogonal (no two digits occupying the same position)Īmongst the various ways of compounding, the multiplication can be considered as the most basic of these methods. J.R.Hendricks often uses modular equation, conditions to make hypercubes of various quality can be found on at several places (especially p-section)īoth methods fill the hypercube with numbers, the knight-jump guarantees (given appropriate vectors) that every number is present. Basic manipulation) are generally applied before these LP k's are combined into the hypercube: Of radix m numbers (also called " digits"). LP k = ( l=0Σ n-1 LP k,l x l + LP k,n ) % m However this time it multiplies the n+1 vector, After this multiplication the result is taken modulus m to achieve the n (Latin) hypercubes: This method is also specified by an n by n+1 matrix. M k ( n ) = n ( n k + 1 ) 2 ) hypercubes. If a magic hypercube consists of the numbers 1, 2. The common sum is called the magic constant of the hypercube, and is sometimes denoted M k( n). × n array of integers such that the sums of the numbers on each pillar (along any axis) as well as on the main space diagonals are all the same. In mathematics, a magic hypercube is the k-dimensional generalization of magic squares and magic cubes, that is, an n × n × n ×. ( Learn how and when to remove this template message) ( October 2017) ( Learn how and when to remove this template message) Please help improve it by rewriting it in an encyclopedic style. This article is written like a personal reflection, personal essay, or argumentative essay that states a Wikipedia editor's personal feelings or presents an original argument about a topic.
